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ARM+FPGA开发板的强劲图形系统体验——米尔基于NXP i.MX 8M Mini+Artix-7开发板

文章作者:长欣小编 人气:发表时间:2023-04-04 13:53

01 ARM+FPGA异核架构开发板简单介绍

MYD-JX8MMA7的这款ARM+FPGA异核架构开发板,拥有2个GPU核,一个用来做3D数据处理,另一个用来做2D和 3D加速。3D GPU核支持:

lOpenGL ES 1.1,2.0

lOpen VG 1.1

l2D GPU核支持

l多图层混合

基于ARM+FPGA异核架构开发板MYD-JX8MMA7,具备非常强的图形处理能力,板子自带了很多测试程序,我们就来跑一跑看看。

02板卡测试

GPU

cd/opt/imx-gpu-sdk/GLES2

./Bloom/GLES2.Bloom_Wayland

图片 1.png

./Blur/GLES2.Blur_Wayland

图片 2.png

./EightLayerBlend/GLES2.EightLayerBlend_Wayland

图片 3.png

./FractalShader/GLES2.FractalShader_Wayland

图片 4.png

./LineBuilder101/GLES2.LineBuilder101_Wayland

图片 5.png

./ModelLoaderBasics/GLES2.ModelLoaderBasics_Wayland

图片 6.png

./ModelViewer/GLES2.ModelViewer_Wayland

图片 7.png

./S01_SimpleTriangle/GLES2.S01_SimpleTriangle_Wayland

图片 8.png

./S02_ColoredTriangle/GLES2.S02_ColoredTriangle_Wayland

图片 9.png

./S03_Transform/GLES2.S03_Transform_Wayland

图片 10.png

./S04_Projection/GLES2.S04_Projection_Wayland

图片 11.png

./S06_Texturing/GLES2.S06_Texturing_Wayland

图片 12.png

./S07_EnvMapping/GLES2.S07_EnvMapping_Wayland

图片 13.png

./S08_EnvMappingRefraction/GLES2.S08_EnvMappingRefraction_Wayland

图片 14.png

./S09_VIV_direct_texture/GLES2.S09_VIV_direct_texture_Wayland

图片 15.png

./SdfFonts/GLES2.SdfFonts_Wayland

图片 16.png

图片 17.png

./Stats/GLES2.Stats_Wayland

图片 18.png

./System/DFGraphicsBasic2D/GLES2.System.DFGraphicsBasic2D_Wayland

图片 18.png

./System/DFNativeBatch2D/GLES2.System.DFNativeBatch2D_Wayland

图片 20.png

./System/DevBasicRender/GLES2.System.DevBasicRender_Wayland

图片 21.png

./System/DevNativeTexture2D/GLES2.System.DevNativeTexture2D_Wayland

图片 22.png

./System/InputEvents/GLES2.System.InputEvents_Wayland

图片 23.png

./T3DStressTest/GLES2.T3DStressTest_Wayland

图片 24.png

./TextureCompression/GLES2.TextureCompression_Wayland

图片 25.png

./UI/Benchmark/GLES2.UI.Benchmark_Wayland

图片 26.png

./UI/DpiScale/GLES2.UI.DpiScale_Wayland

图片 27.png

./UI/PixelPerfect/GLES2.UI.PixelPerfect_Wayland

图片 28.png

./UI/SimpleUI100/GLES2.UI.SimpleUI100_Wayland

图片 29.png

./UI/SimpleUI101/GLES2.UI.SimpleUI101_Wayland

图片 30.png

./UI/SmoothScroll/GLES2.UI.SmoothScroll_Wayland

图片 31.png

./UI/ThemeBasicUI/GLES2.UI.ThemeBasicUI_Wayland

图片 32.png

./VIVDirectTextureMultiSampling/GLES2.VIVDirectTextureMultiSampling_Wayland

图片 33.png

glmark2

glmark2是开源的对OpenGL 2.0和 ES 2.0的基准测试程序,对GPU进行基准测试。glmark提供了一系列丰富的测试,涉及图形单元性能(缓冲,建筑,照明,纹理等)的不同方面,允许进行更全面和有意义的测试, 每次测试进行10秒,并且单独计算帧速率。

测试得分为252分。

https://ubuntuforums.org/showthread.php?t=2131425 有一个对比数据

测试得分如下:

root@myd-jx8mma7:/opt/imx-gpu-sdk/GLES2# glmark2-es2-wayland EGL:Warning:No default display support on wayland ======================================================= glmark2 2021.02 ======================================================= OpenGL Information GL_VENDOR:Vivante Corporation GL_RENDERER:Vivante GC7000NanoUltra GL_VERSION:OpenGL ES 2.0V6.4.3.p2.336687 ======================================================= [build] use-vbo=false:FPS:610FrameTime:1.639ms [build] use-vbo=true:FPS:688FrameTime:1.453ms [texture] texture-filter=nearest:FPS:605FrameTime:1.653ms [texture] texture-filter=linear:FPS:580FrameTime:1.724ms [texture] texture-filter=mipmap:FPS:559FrameTime:1.789ms [shading] shading=gouraud:FPS:430FrameTime:2.326ms [shading] shading=blinn-phong-inf:FPS:291FrameTime:3.436ms [shading] shading=phong:FPS:180FrameTime:5.556ms [shading] shading=cel:FPS:136FrameTime:7.353ms [bump] bump-render=high-poly:FPS:194FrameTime:5.155ms [bump] bump-render=normals:FPS:437FrameTime:2.288ms [bump] bump-render=height:FPS:352FrameTime:2.841ms [effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS:108FrameTime:9.259ms [effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS:40FrameTime:25.000ms [pulsar] light=false:quads=5:texture=false: FPS:401FrameTime:2.494ms [desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS:54FrameTime:18.519ms [desktop] effect=shadow:windows=4: FPS:177FrameTime:5.650ms [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS:80FrameTime:12.500ms [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS:80FrameTime:12.500ms [buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS:97FrameTime:10.309ms [ideas] speed=duration:FPS:202FrameTime:4.950ms [jellyfish]: FPS:99FrameTime:10.101ms [terrain]: FPS:1FrameTime:1000.000ms [shadow]: FPS:152FrameTime:6.579ms [refract]: FPS:28FrameTime:35.714ms [conditionals] fragment-steps=0:vertex-steps=0: FPS:383FrameTime:2.611ms [conditionals] fragment-steps=5:vertex-steps=0: FPS:115FrameTime:8.696ms [conditionals] fragment-steps=0:vertex-steps=5: FPS:382FrameTime:2.618ms [function] fragment-complexity=low:fragment-steps=5: FPS:223FrameTime:4.484ms [function] fragment-complexity=medium:fragment-steps=5: FPS:97FrameTime:10.309ms [loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS:216FrameTime:4.630ms [loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS:217FrameTime:4.608ms [loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS:121FrameTime:8.264ms ======================================================= glmark2 Score:252 ======================================================= root@myd-jx8mma7:/opt/imx-gpu-sdk/GLES2#

图片 34.png图片 35.png

Opengl

cd /usr/share/examples/opengl/

如下有一些测试程序,这里不再截图

root@myd-jx8mma7:/usr/share/examples/opengl# ls -al total 68 drwxr-xr-x 15 root root 4096 Mar 9 2018 . drwxr-xr-x 19 root root 4096 Mar 9 2018 .. drwxr-xr-x 2 root root 4096 Mar 9 2018 2dpainting -rw-r--r-- 1 root root 408 Mar 9 2018 README drwxr-xr-x 2 root root 4096 Mar 9 2018 computegles31 drwxr-xr-x 2 root root 4096 Mar 9 2018 contextinfo drwxr-xr-x 2 root root 4096 Mar 9 2018 cube drwxr-xr-x 2 root root 4096 Mar 9 2018 hellogl2 drwxr-xr-x 2 root root 4096 Mar 9 2018 hellogles3 drwxr-xr-x 2 root root 4096 Mar 9 2018 hellowindow drwxr-xr-x 10 root root 4096 Mar 9 2018 legacy -rw-r--r-- 1 root root 415 Mar 9 2018 opengl.pro drwxr-xr-x 2 root root 4096 Mar 9 2018 paintedwindow drwxr-xr-x 2 root root 4096 Mar 9 2018 qopenglwidget drwxr-xr-x 2 root root 4096 Mar 9 2018 qopenglwindow drwxr-xr-x 3 root root 4096 Mar 9 2018 textures drwxr-xr-x 2 root root 4096 Mar 9 2018 threadedqopenglwidget

Opengv

cd /opt/imx-gpu-sdk/OpenVG

如下有一些测试程序,这里不再截图

root@myd-jx8mma7:/usr/share/examples/opengl# ls /opt/imx-gpu-sdk/OpenVG -al total 40 drwxr-xr-x 10root root 4096Mar 92018. drwxr-xr-x 12root root 4096Mar 92018.. drwxr-xr-x 2root root 4096Mar 92018BitmapFont drwxr-xr-x 2root root 4096Mar 92018CoverFlow drwxr-xr-x 2root root 4096Mar 92018Example1 drwxr-xr-x 2root root 4096Mar 92018Example2 drwxr-xr-x 2root root 4096Mar 92018Example3 drwxr-xr-x 2root root 4096Mar 92018SimpleBench drwxr-xr-x 3root root 4096Mar 92018System drwxr-xr-x 2root root 4096Mar 92018VGStressTest root@myd-jx8mma7:/usr/share/examples/opengl#

Qt

/usr/share/examples/widgets/touch/pinchzoom/pinchzoom

03测试总结

通过以上众多的测试程序可以看出ARM+FPGA异核架构MYD-JX8MMA7开发板的3D和2D图形性能非常不错,通过glmark2基准测试也可以和其他芯片进行对比,可以看到MYD-JX8MMA7开发板处理能力甚至媲美某些桌面级的芯片。所以本开发板也特别适合多媒体产品开发,具备比较强的图形处理能力。

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